Post by Fiaen Daphiphurr/ zhorl Thama on Dec 29, 2011 18:51:20 GMT -5
i am trying to make a map of planeshift and i need concordant of things so I cam map it. I can get the maps done quicker if I get the concordant.
the first command to do this in planeshift is /pos. this will give you the section your in and an x y and z concordant.
Second I would like it to be noted what you recorded the position of. So after the /pos command say something like tree 1 tree 2 ect... sense I can only plot points any thing requiring a polygon or a line are going to be more difficult to plot.
for lines I need points plotted roughly every time the path/ line turns. I have about 20 for the road on oja 1. for polygons I need the 'corners' of them. Record each building/ tent separately like tent 1 corner 1 ect... expressly in the cities.
the basic (points) things I would like noted in wilderness area are:
trees
rocks boulders (the yellow roundish ones)
up pointing rocks
down pointing rocks
herbs and plants (please note what the plant is)
sine post
places (like the camp of the banished, likely rock ect...)
lines in the wilderness:
paths
edges ( of the maps get as close as you can with out killing your self)
polygons in the wilderness:
bodies of water
tents
points in the cities
sine post
objects (like crates ect...)
benches
trees
doors in to houses
small fount
furnaces/forges
cooking tables/ ovens Ect...
lines in the cities:
fences/railings (pleas note weather or not they are see through and if or not they connect to buildings)
edges of terrises
roads
stairs and ramps
polygons in cities
buildings (please note them all separately)
over head walks
balconies
no need to note the exact position of npcs as they will probably move in the later on
third when you give me your list please have the items listed by what object the are. So all thee trees are together all the path points are together ect... and I'll need all 3 numbers in order.
and finial pleas note what section/item you are doing on the boards so no one dose the same thing twice.
The sections:
wilderness:
Oja 1 (done)
Oja 2 (working on it)
Eagle BD road 1
Eagle BD road 2
Eagle BD outer/ fortress
magic shop and forest path
Cities:
Hydlaa main
Hydlaa east
Hydlaa winch
Oja (Akkaio/kore)
Gugrontid
Amdeneir (krylos city)
other:
hydlaa sewers
arena
caves ( I know of 2)
laanx dungeon
death realm
also if you know of a person with the adobe illustrator I,ll need to use the mesh gradient tool or something similar to do the height
Fiaen
the first command to do this in planeshift is /pos. this will give you the section your in and an x y and z concordant.
Second I would like it to be noted what you recorded the position of. So after the /pos command say something like tree 1 tree 2 ect... sense I can only plot points any thing requiring a polygon or a line are going to be more difficult to plot.
for lines I need points plotted roughly every time the path/ line turns. I have about 20 for the road on oja 1. for polygons I need the 'corners' of them. Record each building/ tent separately like tent 1 corner 1 ect... expressly in the cities.
the basic (points) things I would like noted in wilderness area are:
trees
rocks boulders (the yellow roundish ones)
up pointing rocks
down pointing rocks
herbs and plants (please note what the plant is)
sine post
places (like the camp of the banished, likely rock ect...)
lines in the wilderness:
paths
edges ( of the maps get as close as you can with out killing your self)
polygons in the wilderness:
bodies of water
tents
points in the cities
sine post
objects (like crates ect...)
benches
trees
doors in to houses
small fount
furnaces/forges
cooking tables/ ovens Ect...
lines in the cities:
fences/railings (pleas note weather or not they are see through and if or not they connect to buildings)
edges of terrises
roads
stairs and ramps
polygons in cities
buildings (please note them all separately)
over head walks
balconies
no need to note the exact position of npcs as they will probably move in the later on
third when you give me your list please have the items listed by what object the are. So all thee trees are together all the path points are together ect... and I'll need all 3 numbers in order.
and finial pleas note what section/item you are doing on the boards so no one dose the same thing twice.
The sections:
wilderness:
Oja 1 (done)
Oja 2 (working on it)
Eagle BD road 1
Eagle BD road 2
Eagle BD outer/ fortress
magic shop and forest path
Cities:
Hydlaa main
Hydlaa east
Hydlaa winch
Oja (Akkaio/kore)
Gugrontid
Amdeneir (krylos city)
other:
hydlaa sewers
arena
caves ( I know of 2)
laanx dungeon
death realm
also if you know of a person with the adobe illustrator I,ll need to use the mesh gradient tool or something similar to do the height
Fiaen